Hell's Escape
This is a prototype showcasing a gameplay mechanic idea.
In this concept, the player becomes stronger (specifically faster) as a resource called Faith increases. There are multiple ways to recharge your Faith, but using certain abilities—like jumping—will consume it.
Since you can jump as much as you want, it creates a strategic balance: the more you jump, the more Faith you spend. It's a give-and-take management system that challenges you to use your power wisely.
**Everything you see in the game has been manually created by me, including the art.
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