This is a prototype showcasing a gameplay mechanic idea.

In this concept, the player becomes stronger (specifically faster) as a resource called Faith increases. There are multiple ways to recharge your Faith, but using certain abilities—like jumping—will consume it.
Since you can jump as much as you want, it creates a strategic balance: the more you jump, the more Faith you spend. It's a give-and-take management system that challenges you to use your power wisely.


**Everything you see in the game has been manually created by me, including the art.

Published 6 days ago
StatusPrototype
PlatformsHTML5
AuthorPaxxack
GenrePlatformer
Made withUnity
TagsFantasy, jumping, Prototype, Runner, Unity

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